Rendering Glass and Other Refractive Materials in Cycles (2013)

Kent Trammell will walk you through the shading, lighting and rendering of refractive materials. First you will see how easy it can be to set up a basic glass shader with the Glass BSDF. Then you’ll see how to gain more control by building a custom glass shader with the Refractive and Glossy BSDFs. All along the way you’ll become familiar with optimizing Cycle’s render settings for best performance verses best result. As a bonus you’ll be walked through a brilliant technique for faking believable caustics introduced by Bassam Kurdali on the Tube Open Movie blog.
Content:
1 Working with the Glass Shader in Cycles
(26:37)
2 Creating Fake Glass in Cycles
(26:11)
General
Complete name : blender_rendering_cycles-glass_part01.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom
File size : 290 MiB
Duration : 26mn 37s
Overall bit rate mode : Variable
Overall bit rate : 1 526 Kbps
Encoded date : UTC 2013-02-07 23:50:49
Tagged date : UTC 2013-02-07 23:50:49
Video #1
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format settings, CABAC : Yes
Format settings, ReFrames : 1 frame
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 26mn 37s
Bit rate : 1 395 Kbps
Nominal bit rate : 5 000 Kbps
Maximum bit rate : 29.4 Mbps
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 29.970 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.051
Stream size : 266 MiB (91%)
Writing library : x264 core 45 svn-467M
Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x1:0x1 / me=hex / subme=5 / brdo=0 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=0 / cqm=0 / chroma_qp_offset=0 / slices=2 / nr=0 / bframes=0 / keyint=250 / keyint_min=25 / scenecut=40 / rc=abr / bitrate=5000 / ratetol=1.0 / rceq='blurCplx^(1-qComp)' / qcomp=0.60 / qpmin=10 / qpmax=51 / qpstep=4 / ip_ratio=1.40
Encoded date : UTC 2013-02-07 23:50:49
Tagged date : UTC 2013-02-07 23:50:57
Audio #2
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 26mn 36s
Bit rate mode : Variable
Bit rate : 128 Kbps
Maximum bit rate : 164 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 KHz
Compression mode : Lossy
Stream size : 24.4 MiB (8%)
Encoded date : UTC 2013-02-07 23:50:55
Tagged date : UTC 2013-02-07 23:50:57Screenshots
For more, Visit my
no mirrors please, Follow The Rules
http://cgcookie.com/blender/cgc-series/rendering-glass-in-cycles/
[email protected]
blender_rendering_cycles-glass.part3.rar
blender_rendering_cycles-glass.part2.rar
blender_rendering_cycles-glass.part1.rar
Content:
1 Working with the Glass Shader in Cycles
(26:37)
2 Creating Fake Glass in Cycles
(26:11)
General
Complete name : blender_rendering_cycles-glass_part01.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom
File size : 290 MiB
Duration : 26mn 37s
Overall bit rate mode : Variable
Overall bit rate : 1 526 Kbps
Encoded date : UTC 2013-02-07 23:50:49
Tagged date : UTC 2013-02-07 23:50:49
Video #1
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format settings, CABAC : Yes
Format settings, ReFrames : 1 frame
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 26mn 37s
Bit rate : 1 395 Kbps
Nominal bit rate : 5 000 Kbps
Maximum bit rate : 29.4 Mbps
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 29.970 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.051
Stream size : 266 MiB (91%)
Writing library : x264 core 45 svn-467M
Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x1:0x1 / me=hex / subme=5 / brdo=0 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=0 / cqm=0 / chroma_qp_offset=0 / slices=2 / nr=0 / bframes=0 / keyint=250 / keyint_min=25 / scenecut=40 / rc=abr / bitrate=5000 / ratetol=1.0 / rceq='blurCplx^(1-qComp)' / qcomp=0.60 / qpmin=10 / qpmax=51 / qpstep=4 / ip_ratio=1.40
Encoded date : UTC 2013-02-07 23:50:49
Tagged date : UTC 2013-02-07 23:50:57
Audio #2
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 26mn 36s
Bit rate mode : Variable
Bit rate : 128 Kbps
Maximum bit rate : 164 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 KHz
Compression mode : Lossy
Stream size : 24.4 MiB (8%)
Encoded date : UTC 2013-02-07 23:50:55
Tagged date : UTC 2013-02-07 23:50:57Screenshots
For more, Visit my
no mirrors please, Follow The Rules
http://cgcookie.com/blender/cgc-series/rendering-glass-in-cycles/
[email protected]
blender_rendering_cycles-glass.part3.rar
blender_rendering_cycles-glass.part2.rar
blender_rendering_cycles-glass.part1.rar
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