Trapcode Particular Essential Training

Trapcode Particular Essential Training
Topics include:
Understanding the Particular paradigm
Working with different emitter types
Understanding the curve-drawing interface
Animating the emitter's position
Adjusting the particles' life span
Using custom particles
Using Particular's auxiliary particles
Integrating the After Effects lights and cameras
Using a motion path
Working with gravity and wind
Using movies as particles
Introduction 6m 34s
Welcome 2m 38s
Using the exercise files 1m 19s
The prerequisites to this course 48s
Using Trapcode Particular vs. Trapcode Form 1m 49s
1. Getting Started 8m 40s
Applying the Particular effect 2m 44s
Using the included presets 3m 12s
Understanding the Particular paradigm 2m 44s
2. Working with an Intro Project 6m 10s
Creating the smoke emitter 2m 14s
Refining the smoke 2m 8s
Using the particles as an alpha matte 1m 48s
3. Understanding the Emitter 29m 48s
Adjusting the particles per second 6m 43s
Working with different emitter types 7m 48s
Animating emitter position 3m 43s
Understanding direction and velocity 9m 32s
Creating a pre-run 2m 2s
4. Adjusting Particle Attributes 25m 26s
Adjusting particle life span 3m 4s
Choosing the look of the particle 4m 12s
Using the Particular curve-drawing interface 6m 11s
Drawing particle opacity 4m 20s
Coloring particles 7m 39s
5. Working with Custom Particles 16m 3s
Using another layer as a particle 6m 30s
Working with sprites and polygons 3m 18s
Rotating particles 6m 15s
6. Integrating After Effects 3D 22m 28s
Using Particular in 3D scenes 6m 58s
Using After Effects lights as emitters 6m 22s
Using light falloff on particles 5m 29s
Achieving a shallow depth of field 3m 39s
7. Tips and Tricks 28m 0s
Adding glow 6m 50s
Using Particular with multiple effects 7m 6s
Using 32-bit particles 5m 15s
Linking emitters to other layers 3m 16s
Using a motion path 5m 33s
8. Intermediate Features 38m 41s
Using a movie as a particle 8m 12s
Working with gravity 4m 31s
Moving particles with wind 8m 24s
Bouncing particles off of other layers 6m 18s
Globally adjusting particle timing 3m 53s
Adding complexity with the aux system 7m 23s
9. Project One: Camera Flashes 15m 31s
Creating the basic flash particle 5m 33s
Simulating camera flashes 9m 58s
10. Project Two: Campfire Smoke 20m 46s
Making the smoke 9m 36s
Adding embers 5m 34s
Enhancing the effect 5m 36s
11. Project Three: Welding Sparks 11m 32s
About particle motion blur 3m 16s
Creating welding sparks 8m 16s
12. Project Four: Light Streaks 19m 47s
Creating and animating the emitter 3m 44s
Creating the light streak 7m 51s
Smoothing with subframes 1m 43s
Enhancing with aux particles 6m 29s
13. Project Five: Flock of Birds 14m 22s
Examining the bird particle movie 2m 0s
Creating the bird particles 8m 59s
Using World Transform 3m 23s
14. Project Six: Logo Dissolve 12m 30s
Using a layer emitter 4m 55s
Dissolving the logo 7m 35s
Conclusion 1m 11s
Goodbye 1m 11s
Format : QuickTime
Format/Info : Original Apple specifications
File size : 14.9 MiB
Duration : 7mn 35s
Overall bit rate : 275 Kbps
Encoded date : UTC 2012-09-19 10:01:33
Tagged date : UTC 2012-09-19 10:01:33
Writing library : Apple QuickTime
Copyright :
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Bit rate mode : Variable
Bit rate : 175 Kbps
Width : 960 pixels
Height : 540 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 fps
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Resolution : 24 bits
Colorimetry : 4:2:0
Scan type : Progressive
Bits/(Pixel*Frame) : 0.011
Stream size : 9.49 MiB (64%)
Encoded date : UTC 2012-09-19 10:01:33
Tagged date : UTC 2012-09-19 10:01:33
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Format version : Version 4
Format profile : LC
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Duration : 7mn 35s
Bit rate mode : Variable
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Maximum bit rate : 105 Kbps
Channel(s) : 2 channels
Channel positions : L R
Sampling rate : 48.0 KHz
Resolution : 16 bits
Stream size : 5.22 MiB (35%)
Encoded date : UTC 2012-09-19 10:01:33
Tagged date : UTC 2012-09-19 10:01:33
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